Developer Tools
Powerful tools for building 3D experiences with BabylonJS. From CLI utilities to visual editors.
bjs-cli
Command-line interface with a retro BBS terminal experience. Browse courses, download assets, and manage your account—all from the terminal.

Animation Retargeter
Transfer animations between different character skeletons. Auto-maps bones, handles proportion scaling, and exports to GLB with Draco compression.

Skeleton Builder
Visual editor for creating skeletal hierarchies with physics colliders and ragdoll constraints. Test with real-time Havok physics simulation.

Course Builder
Multi-agent AI pipeline that generates complete educational courses. Six specialized agents create code, examples, articles, and illustrations.

create-arcade
Scaffold BabylonJS games with the Arcade ECS framework. Choose from templates for third-person, first-person, or start from scratch.

Animation Composer
Interactive GLB viewer with a character animation state machine editor. Configure animation states, transitions, and conditions—then export JSON for your game.

create-course
Interactive CLI to scaffold educational courses with articles, examples, and marketplace integration. Includes TypeScript, Vite, and testing setup.

Arcade MCP
MCP server that gives Claude tools for generating Arcade ECS components, systems, and projects. Scaffolds BabylonJS game code directly from conversation.
