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create-arcade

create-arcade

Scaffold BabylonJS games with the Arcade ECS framework

Instant Project Scaffold

Generate a complete BabylonJS game project in seconds. Includes folder structure, configuration files, and starter code ready for development.

Instant Project Scaffold

Arcade ECS Framework

Built on the powerful Arcade ECS architecture. Entity-Component-System pattern provides clean separation of data and logic for scalable game development.

Arcade ECS Framework

Third-Person Template

Start with a fully-functional third-person character controller. Includes camera follow, movement input, and animation state machine ready to customize.

Third-Person Template

First-Person Template

FPS-ready template with mouselook controls, collision detection, and head-bob effects. Perfect foundation for shooters, exploration games, and VR experiences.

First-Person Template

TypeScript Ready

Full TypeScript support with strict type checking and IntelliSense. Catch errors at compile time and enjoy superior code completion in your editor.

TypeScript Ready

Vite Dev Server

Lightning-fast development with Vite's hot module replacement. See changes instantly without losing game state. Production builds are optimized and tree-shaken.

Vite Dev Server
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