
create-arcade
Scaffold BabylonJS games with the Arcade ECS framework
Instant Project Scaffold
Generate a complete BabylonJS game project in seconds. Includes folder structure, configuration files, and starter code ready for development.

Arcade ECS Framework
Built on the powerful Arcade ECS architecture. Entity-Component-System pattern provides clean separation of data and logic for scalable game development.

Third-Person Template
Start with a fully-functional third-person character controller. Includes camera follow, movement input, and animation state machine ready to customize.

First-Person Template
FPS-ready template with mouselook controls, collision detection, and head-bob effects. Perfect foundation for shooters, exploration games, and VR experiences.

TypeScript Ready
Full TypeScript support with strict type checking and IntelliSense. Catch errors at compile time and enjoy superior code completion in your editor.

Vite Dev Server
Lightning-fast development with Vite's hot module replacement. See changes instantly without losing game state. Production builds are optimized and tree-shaken.
